❐ Gameful second and foreign language teaching and learning﹕ Theory, research, and practice
Backlinks (15)
- ~ 'learning to play' is better than 'playing to learn'
- ~ TBLT is agon
- ~ TBLT is inherently game-informed
- ~ conversation and thus language inherently has agon
- ~ figure out the theme and build *everything* around it
- ~ gamification is explicit and thus requires buy-in
- ~ goal of lang learning is *literacy*
- ~ in learning tools, encourage narratization of events
- ~ learn a language by using it in context of meaningful goals
- ~ making people enter a magic circle means task buy-in
- ~ modicum of anxiety may help with lang learning
- ~ multiplayer works by unevenly distributing resources to players
- ~ play is unstructured, spontaneous or rule-bound and goal-oriented
- ~ there is no single theory explaining SLA
- ~ willingness to communicate in target language requires base level of confidence